[Library Effect]
Lifetime=5
Version=0.01

; Smoke effect for SP4 scenery
; (c) 2002 Alexander Belov

[Properties]
Cockpit=1 
VirtualCockpit=1 
Spot=1 
Tower=1 
Map=0

[Emitter.0]
Lifetime=6000.00, 6005.00
Delay=0.00, 0.00
Bounce=0.00
Rate=2.00, 6.00
X Emitter Velocity=0.00, 0.00
Y Emitter Velocity=0.00, 0.00
Z Emitter Velocity=0.00, 0.00
Drag=0.00, 0.00
X Particle Velocity=0.00, 0.00
Y Particle Velocity=0.20, 0.40
Z Particle Velocity=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00

[Particle.0]
Lifetime=12.00, 18.00
Type=19
X Scale=1.00, 2.00
Y Scale=1.00, 2.00
Z Scale=0.00, 0.00
X Scale Rate=0.05, 0.30
Y Scale Rate=0.05, 0.30
Z Scale Rate=0.00, 0.00
Drag=-4.00, -1.00
Color Rate=0.70, 0.90
Fade In=0.05, 0.06
Fade Out=0.70, 0.90
Rotation=-10.00, 10.00
Shade=1
Face=1, 1, 1

[ParticleAttributes.0]
Blend Mode=1
Texture=fx_1.bmp
Bounce=0.00
Color Start=140, 140, 140, 160
Color End=145, 145, 145, 0
Jitter Distance=0.03
Jitter Time=3.00
TempK=108.50
TempRate=0.05
uv1=0.00, 0.50
uv2=0.50, 1.00
X Scale Goal=4.50
Y Scale Goal=4.50
Z Scale Goal=0.00
Extrude Length=0.00
Extrude Pitch Max=0.00
Extrude Heading Max=0.00
